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© 1997-2006
Gareth Knight
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Digital Magazine
Issue No: Volume One, Issue Four Price: £3.50
Digital Issue 4
Publication Date: Thursday February 28th, 2002 Page Count: 68
Month: March 2002 Editor: David Stroud
Spine Text: "Gamers need a real reason to invest in broadband - Xbox could be that reason." Richard Teversham, Head of Xbox/Games UK Marketing, Microsoft

CoverCD: Tao Group's intent Application Development Kit (ADK). Press release.

Inside...
The X Factor David Stroud wonders if X is the most commonly used letter in the English language.
Newswire
Entertainment On Another XScale Intel announce the XScale processor architecture. Finally, it's possible: streaming audio, full-motion video and colourful games on a handheld.
Monster Marketing 12snap promotes McDonald's, Monster Inc. and Microsoft via Mobiles
Music on the Move Elisa Communications. along with Nokia, develop secure mobile music service that allows Nokia music players to download music to their handsets.
Make Sensor Things Foveon announce new "X3" image sensor for digital cameras that emulates traditional film.
Personal Digital America Palm unveil its new i705, the first handheld to offer wireless e-mail and web access, alongside address book and AOL instant messenger services. The catch? The i705 only works in America.
Have your Meta Pad Today IBM experiment with 9oz pocket-sized meta pad.
News in Brief
  • Samsung lose 23,000 A-300 phones in Heathrow freight theft
  • Xilinx develop remote phone disabling technology
  • The Australian Competition and Consumer Commission (ACCC) oppose a Sony move to implement region protection on Playstation games.
  • Maxtor announce availability of 120GB external USB hard disks.
  • Nintendo announce May 3rd, 2002 as the European launch date for the GameCube console.
Rants and Raves:
Read Only Philip Corner wonders if the Digital Millennium Copyright Act gives too much power to technology companies.
My kettle has a fatal exception error Andrew Korn imagines what it would be like if everything in life was as reliable as a computer.
Features:
Monsters in your Pocket? Does the term "mobile gaming" make you think of cheap and cheerful 2D platformers? Think again... Digital magazine look at the new generation of high powered games that are gracing handheld devices.
Money for Nothing. Thanks to your PC Six page article on distributed computing.

Uncovered
A new section towards the back of the magazine that incorporated articles previously covered in the News Focus section.

Pay as you Snow NTRU introduce security features to the cellphone and palmtop.
The World is not Enough (but it's a good place to start) In a last act of kindness, Digital magazine introduce Tao Group's Intent operating environment with a six page feature and coverCD.
It came from the Cinema! Digital magazine examine the plans of the newly resurrected Cinemaware.
Product Focus:
Say hello to POGO
One page 'hot product' introduction to the Pogo device.
Xbox Ten page review of Microsoft's new Xbox console.
Space between the keys we type four page review of the Nokia 5510.
Instant Messages Shak Ahmed takes a look at six instant messaging clients - ICQ 2001B, AOL Instant Messenger 4.7, Yahoo! Messenger 5.0, MSN Messenger 46, Trillian, and Jabber Instant Messenger.
Regulars:
Input Letters to the editor. Expands to two pages.
The digital Spider Overclocking is the theme of the month. This issue features Extreme Overclocking, Fast MHz, Tweak 3D, Accelerate your Mac, PDA overclocking and Amiga PPC overclocking are examined in this issue.
Digital Interview digital talks to Anne de Kerckhove, Managing Director of mobile marketing group 12snap.
Next Month Issue 4 was the final issue. If issue 5 had been published it would have featured a guide to create 'the ultimate wireless home', examining Wi-Fi, Bluetooth, and Digital Radio.
The Best Thing Ever...? The Silicon Chips vs The Roman Empire. They both came, saw and conquered - but which did most to change the world? WINNER: Draw

Comments:
A vast improvement over the previous issues that showed a definite move away from its previous existence as Amiga Active. Much of the puppy fat had disappeared: News Focus had been expanded to look at particular products/companies in more detail, while the Output section had disappeared. The fact that it is also the final issue is particularly saddening. Although many former readers have gloated upon the PinPrint's fate for 'deserting' the Amiga market, its collapse closes a channel for Amiga retailers and developers to promote their products to a larger market.

Quote of the month:
"Watch out PC manufacturers, the Set-Top Boxes might not get you, but the leading desktop OS of the next decade might not be a desktop OS at all, and the best selling PC might be a games console" (Andrew Korn on the changing state of the computing industry, p12)


Issue 3
None

 

Last Update: 22/6/2002

 


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